So I wanted to show off this piece I made for a client that develops online games. The game consists of a monkey that has to run among some trees and avoid the coconuts that are hurled at him by other monkeys hovering above him. The final deliverable was an endless loop animation of a run cycle with a “hit sequence” that can be trigerred by an even handler. See (and interact with) the final product here.
I did the entire thing in vector so as to make it extremely light weight in terms of file size. Here are a couple of shots showing the internal works:
